SRSpellrush Play the demo

Press kit

Spellrush, for the press

Everything you need to write about Spellrush. For questions, review access or interviews, email support@playspellrush.com with “Press” in the subject.

Fact sheet

Name
Spellrush (on the App Store: Spellrush: Musical Word Game)
Platforms
iPhone and iPad, iOS 26 or later
Release
Coming soon
Price
Free to play, no ads; optional one-time Spellrush Plus and small hint packs
Modes
Daily, Journey, Rush, Duel, Zen, Swap Square
Journey
80 levels in four worlds (Candy, Lagoon, Sunset, Music), each ending in a boss
Trophies
29, plus Game Center leaderboards and achievements
Privacy
No ads, no tracking, no cookies
Website
playspellrush.com

Short description

Spellrush is a fast, colourful word game where every letter you tap plays a note: spell words from seven glossy tiles against the clock, and hear each word ring out.

Long description

Spellrush turns spelling into music. Each tile you tap plays the next note of a pentatonic marimba scale, so a long word climbs a melody, and every word you find rings out as a chord. Chain words quickly for combos, use the golden tile for double points, and find the word that uses every letter for a PERFECT.

Play the Daily, the same seven letters for everyone with one counted try, a rank and a streak; set out on a Journey of 80 hand-made levels across four worlds with Spelly, the golden-tile mascot, and a boss at the end of each world; see how far you get in Rush, where every level brings fresh letters, a higher target and less time; challenge a friend in a Duel; relax in Zen with no clock; or restore scrambled word squares in Swap Square.

Spellrush is fun without being manipulative: no energy timers, no ads, no tracking and nothing pay-to-win. Ranked modes never touch anything bought, and every score on the Spellrush leaderboards is replayed on the server before it counts.

Downloads

Screenshots

iPhone, 1179 × 2562 JPEG. Tap one to download it.

Contact

support@playspellrush.com (put “Press” in the subject)

Word list: ENABLE (public domain) and SCOWL by Kevin Atkinson; the full credits ship in the app.